Development Update: First Machinery & Vegetation Assets

Ultimate Farmer Game Double-axle Trailer

We’re sharing a quick update on the ongoing development of Ultimate Farmer.

Our team has recently begun work on the first wave of in-game assets created specifically for the project. This includes a double-axle trailer currently in development, as well as initial vegetation models designed to support procedurally generated environments and Nanite technology. These are early-stage production assets and will continue to evolve as we refine both their visual quality and technical implementation.

In parallel, we are progressing with the development of our first fully functional tractor within the game environment. This will serve as our initial in-engine preview, focused on showcasing core vehicle behaviour and physics systems. The physics are being developed internally from the ground up as part of our broader simulation framework.

We are currently aiming to share this first tractor preview within the coming months, as we continue refining and testing the system.

Ultimate Farmer Game Double-axle Trailer
Ultimate Farmer Vegetation Design
Lukasz Surma

Lukasz Surma is the founder of Horizium, a creative agency specialising in shaping brand experiences, and a brand strategist and marketing consultant focused on brand perception, tone of voice, and identity. With a background in visual communication and years of hands-on experience in interior branding agencies, he helps businesses define how they show up visually, verbally, and strategically. His work blends structured thinking with creative clarity to shape consistent, distinctive brand narratives across digital and physical spaces.

https://www.horizium.com
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Summary of Q1 2026 of Pre-Development